Remmington's blog

One 4 Nine (L4D2) - new map - it's dam good

5/5 Maps Available

  • - The Dawn of Zombies
  • - Military Base
  • - Bad Moon Rising
  • - Mein Gott
  •  - The Tomb

In the Nevada Desert, the U.S. Army have built a Military base around an ancient 'alien tomb' and after years of trying have managed to open it. Four survivors heard rumors of a fortified safe zone in the base, but have no knowledge of the tomb nor what will await them upon arrival...

download here

Left 4 Dead 2 Sacrifice trailer: Bill! Nooooooooo!

Valve have released a cinematic trailer for the upcoming Sacrifice update For Left 4 Dead and Left 4 Dead 2, due out October 5th. The trailer features a couple of situations that might illustrate the ‘Sacrificial gameplay’ Valve say the update will include. Francis disturbs a witch, Zoe has a last stand on a bridge and Bill, well, he charges three tanks with a molotov cocktail. Check it out.

Game of the Month: September 2010


BioShock: Infinite Video Demo

RED

Need to see this one badly looks like its gonna be funny as all heck.

Spade-related violence in Fallout 3: Point Lookout

“Aww, mah eye!” wails a melt-faced mutant hick as I spang him in the face with a spade. I spang him with the spade again, but he makes no further comment. This is a magic spade, and by ‘magic’ I mean ‘covered in shit’. The stated explanation for the +3 damage is that it’s been used for years as a fertiliser shovel.

“Welcome to Point Lookout, bitch.” I would have said, except that he lives here and I don’t, and he died from feces poisoning before I could say it.

This is what became of Maryland: a putrid swamp so grim and desolate that even after the Capital Wasteland’s howlingly bleak deadscapes it makes you want to drop to your knees and sob. And it hasn’t got better in the last 200 years.

The reason I like it, the reason I’ve played this Fallout 3 DLC to death and barely touched the other four, is that it’s a big chunk o’land. There is one questline that’s longer and more spectacular than the others, but I stumbled upon it naturally from exploring rather than being shoved down it like The Pitt. Wandering around is more personal, more lonely and more evocative of life in a cold war nightmare.

My excitement at stepping off the boat onto a misty broadwalk didn’t last long. The creepily deserted coastal town gave way to a deliciously spongey bayou, pocked with burping splats of liquid mud. It was a long time before I saw anyone, which goes a small way to excusing why, when I did, I ran directly at them to say hi.

Death Aboard 2

Played this new map for l4d2 today with Spidey, was a bit rusty after having not played in awhile, but it was fun.

You can download the map here.

The ten best PC game intros

We lead busy lives. We humans can no longer be expected to trawl through endless exposition, reams of scene-setting text, hours of tedious tutorials. No, sirry: we demand instant excitement. If the intro’s no cop, it ain’t worth playing. So here’s a roundup of the best intros in the history of PC gaming – choose these, and you’ll make sure you won’t end up asleep at the keyboard before the first big ’splode.

Unreal

What happens: You awake on a crashed prison ship. Exploring, you notice something moving up ahead. You follow it through the corridors, readying yourself for a fight against whatever this alien thing might be, before eventually escaping the ship.


The crashed prison ship is an unnerving place to escape from.

Why it’s awesome: The fight never comes, even though it’s always hinted at. You’re expecting your alien foe to strike at any moment as you stalk it around the crashed prison. It keeps showing itself for a brief second before disappearing again. And at one gruesome point, you hear a fellow prisoner being ripped to shreds on the other side of a door. But actually, all it’s doing is leading you on a natural path to the outside world – and back in 1998, the view you were presented with upon escaping was spectacular.

HAWX 2

What is Civilization?

Never played Firaxis' strategy franchise? Here's what is it and why it's popular.

 

Just to be clear, the title of this article refers to Firaxis' videogame, not civilization in general. The latter subject would make for a much more complicated article that's meant to be written by someone far beyond my level of scholastic achievement. In any case, if you follow videogames at all, you probably know it's that time again: it's time for a new Civilization game from Firaxis. While the compositions of the development teams have shifted over the years, each successive entry in the series has proved to be an engrossing, addicting experience. For this article, I'm going to assume you know little or nothing about how the game works but might have heard the name before.

In the preview and review cycle on IGN, the basic information about what a game is and how it works is often lost amidst a sea of highly specific detail and feature reveals only a hardcore follower could properly digest and contextualize. This is especially the case with long-running and popular game franchises like Civilization. By simply saying the title of the game name, there's an assumption that you'll make a number of instant associations. For example, the term 'WoW-clone' is frequently used to describe titles modeled in some way after the gameplay style of World of Warcraft. But if you've never played Blizzard's MMO, then that kind of term is meaningless, aside from possessing vaguely negative connotations. With that out of the way, let's begin.